FINAL TEST TRYOUT
GANDHI SCHOOL ANCOL JAKARTA
Minggu, 21 Mei 2017
Selasa, 07 Februari 2017
UNIT 4
GLOBAL NETWORK
4.1 World Web Wide
Definitions
The World Wide Web ("WWW" or simply
the "Web") is a global information medium which users can read and
write via computers connected to the Internet. The term is often mistakenly used
as a synonym for the Internet itself, but the Web is a service that operates
over the Internet, just as e-mail also does. The history of the Internet dates back significantly further than that of the World Wide Web.
History of the Web
Sir Tim
Berners-Lee is a British computer scientist. He was born in London, and his
parents were early computer scientists, working on one of the earliest
computers.
“I made some
electronic gadgets to control the trains. Then I ended up getting more
interested in electronics than trains. Later on, when I was in college I made a
computer out of an old television
set.”
After
graduating from Oxford University, Berners-Lee became a software engineer at CERN, the large
particle physics laboratory near Geneva, Switzerland. Scientists come from all
over the world to use its accelerators, but Sir Tim noticed that they were
having difficulty sharing information.
“In those
days, there was different information on different computers, but you had to
log on to different computers to get at it. Also, sometimes you had to learn a
different program on each computer. Often it was just easier to go and ask
people when they were having coffee…”, Tim says.
Tim thought
he saw a way to solve this problem – one that he could see could also have much
broader applications. Already, millions of computers were being connected
together through the fast-developing internet and Berners-Lee realised they could share
information by exploiting an emerging technology called hypertext.
In March
1989, Tim laid out his vision for what would become the web in a document
called “Information Management: A
Proposal”. Believe it or not, Tim’s
initial proposal was not immediately accepted. In fact, his boss at the time, Mike Sendall, noted the words “Vague but exciting” on the
cover. The web was never an official CERN project, but Mike managed to give Tim
time to work on it in September 1990. He began work using a NeXT computer, one of Steve Jobs’ early products.
By October of 1990, Tim had written the
three fundamental technologies that remain the foundation of today’s web (and
which you may have seen appear on parts of your web browser):
- HTML: HyperText Markup Language. The markup (formatting) language for the web.
- URI: Uniform Resource Identifier. A kind of “address” that is unique and used to identify to each resource on the web. It is also commonly called a URL.
- HTTP: Hypertext Transfer Protocol. Allows for the retrieval of linked resources from across the web.
4.2 The Internet is Global
The Internet is the global
system of interconnected computer networks that use the Internet
protocol suite (TCP/IP) to link billions of devices worldwide.
This statistic gives information on
the total number of worldwide internet users from 2005 to 2015. As of the most
recent reported period, the number of internet users worldwide was 3.17
billion, up from 2.94 billion in the previous year.
September 2, 1969: First time two
computers communicated with each other. Oct 29, 1969: Message sent from
computer to computer in different locations. Jan 1, 1983: ARPANET adopted the
standard TCP/IP protocol. March 1989: Tim Berners-Lee invented the World Wide
Web.
global network is any communication
network which spans the entire Earth. The term, as used in this article
refers in a more restricted way to bidirectional communication networks,
and to technology-based networks.
4.3 Searching for Information on the Internet
How to find information on the Internet
Most information is found on the
Internet by utilizing search engines. A search engine is a web service that uses web robots to query millions of pages on the Internet and creates an index of those web pages. Internet users can then use these services to find information
on the Internet. When searching for information on the Internet, keep the below
things in mind.
Surround searches in quotes
If you are searching for multiple
common words, such as computer and help, it is a good idea to
place quotes around the full search to get better results. For example, type "computer
help" as your search criteria. This trick can also be used in parts of
your search query. For example, Microsoft "computer help"
would search for anything containing 'Microsoft' and that also has
"computer help" together. Finally, you can also do multiple words
surrounded in quotes. For example, "Microsoft Windows" and
"computer help" would refine your results even more.
Be aware of stop words
Many search engines will strip
out common words they refer to as stop words for each search that is performed. For
example, instead of searching for why does my computer not boot, the
search engine would search for computer and boot. To help prevent
these stop words from being stripped out, surround the search with quotes.
Tip: If stop words are not important, don't enter
them into your search.
Familiarize yourself with Booleans
Many search engines allow Booleans, which can
help filter out bad results. Although common Booleans include "and",
"or", and "not", most search engines have replaced these
keywords with symbols. For example, to find computer help without results
containing Linux, you would type computer help -linux. The
"-linux" tells the search engine to exclude any results containing
the word Linux.
Know what features are available
Many search engines allow for
additional syntax to help limit your search strings. For example, Google
enables users to search for links to a particular page by typing
"link:" and other keywords at the beginning of the search query. For
example, to see who is linked to Computer Hope, you'd type: link:http://www.computerhope.com.
Minggu, 05 Februari 2017
Unit 3
Internet Protocol: TCP/IP
33.1 Packet
of data
Definition - What does Data Packet mean?
A data packet is a unit of data made
into a single package that travels along a given network path. Data packets are
used in Internet Protocol (IP) transmissions for data that navigates the Web,
and in other kinds of networks.
Structure of a Data Packet
The structure of a packet depends on the type of
packet it is and on the protocol. Read further below on packets and
protocols. Normally, a packet has a header and a payload.
The header keeps overhead information about
the packet, the service, and other transmission-related data. For example,
data transfer over the Internet requires breaking down the data into
IP packets, which is defined in IP (Internet Protocol), and
an IP packet includes:
- The source IP address, which is the IP address of the machine sending the data.
- The destination IP address, which is the machine or device to which the data is sent.
- The sequence number of the packets, a number that puts the packets in order such that they are reassembled in a way to get the original data back exactly as it was prior to transmission.
- The type of service
- Flags
- And some other technical data
- The payload, which represents the bulk of the packet (all the above is considered as overhead), and is actually the data being carried.
33.2 Circuit switching vs. packet switching
Circuit Switching
In circuit switching network dedicated channel has to be
established before the call is made between users. The channel is reserved
between the users till the connection is active. For half duplex communication,
one channel is allocated and for full duplex communication, two channels are
allocated. It is mainly used for voice communication requiring real time
services without any much delay.
As shown in the figure 1, if user-A wants to use the network; it need to first ask for the request to obtain the one and then user-A can communicate with user-C. During the connection phase if user-B tries to call/communicate with user-D or any other user it will get busy signal from the network.
Packet Switching
In packet switching network unlike CS network, it is not
required to establish the connection initially. The connection/channel is
available to use by many users. But when capacity or number of users increases
then it will lead to congestion in the network. Packet switched networks are
mainly used for data and voice applications requiring non-real time scenarios.
As shown in the figure 2, if user-A wants to send data/information to user-C and if user-B wants to send data to user-D, it is simultaneously possible. Here information is padded with header which contains addresses of source and destination. This header is sniffed by intermediate switching nodes to determine their route and destination.
As shown in the figure 2, if user-A wants to send data/information to user-C and if user-B wants to send data to user-D, it is simultaneously possible. Here information is padded with header which contains addresses of source and destination. This header is sniffed by intermediate switching nodes to determine their route and destination.
In
packet switching, station breaks long message into packets. Packets are sent
one at a time to the network. Packets are handled in two ways, viz. datagram
and virtual circuit.
In virtual circuit, preplanned route is established before
any packets are transmitted. The handshake is established using call request
and call accept messages. Here each packet contains virtual circuit
identifier(VCI) instead of the destination address. In this type, routing
decisions for each packet are not needed.
Unit 3
Parts of a Computer
3 3.1 The Basic Operations of Computer
5 Basic Operations of a Computer System
- Processing
- Outputting
- Storing
- Controlling
Input Unit
Inputting
is a basic operation of a computer system. This is the act of feeding in the
data and instruction to the computer (by computer here it means the processing
unit).
A computer system consists of different functional units and
Input Unit does the operation of Inputting. By inputting you should understand
that it is to send data and/or instruction to computer in required format.
Information and programs are entered into the computer through
Input devices such as the keyboard, disks, or through other computers via network
connections or modems connected to the Internet. The input device also
retrieves information off disks.
The devices that helps you to input data and instructions are
known as Input Devices. Keyboard, Mouse, Light Pen, JoyStick, Scanners,
Microphone etc are some examples of input unit devices.
Processing Unit
The
task of performing calculations and comparisons are known as processing. The
unit in Computer System that is responsible for processing is ALU (Arithmetic
and Logical Unit).
ALU is the place where actual execution of the instructions
takes place during the processing operations. All calculations &
comparisons are made in the ALU. The data and instructions stored in the
primary storage are transferred to it as when required. ALU may produce Intermediate
results and store it in the memory which are also transferred back to the ALU
for the final processing. After completion of processing the final results are
send to storage units from ALU.
Output Unit
This
unit takes care of receiving processed information from processing unit and
present it to the user in suitable form. A computer produces results in binary
form and output unit does decoding to make it usable to the
users.
The devices that can output information from computer are known
as output unit devices. Monitors, Speakers, Projectors are soft output devices
whereas printers, plotters produces hard copy output.
Softcopy output is something that is temporary or is available only as
long as output device is turned on. Contrary to these are hard copy
output which are permanent. The printout in a paper is not lost
because printer is turned off!
Storage Unit
Before
actual processing start, data & instructions entered to the computer must
be stored somewhere inside the computer. Similarly, results produced by the
computer are required to be stored before it is passed to the output unit. The
intermediate result produced by the computer must also be stored for further
processing. Thus the importance of storage Unit in a computer system is vital.
Based on whether storage device is inside the main machine or
not, it can be internal internal or external storage. Similarly, looking at
whether the storage device works close with CPU or works as backup media, they
can be primary storage or secondary storage. Primary storage are also called
primary memory. Secondary storage are known with other names such as backup
storage or secondary memory.
For the storage purpose, a computer system may have different
devices such as registers, cache, RAM/ROM, flash, magnetic disks, optical disks
and so on.
Control Unit
ALU dose not know what should
be done with the data likewise, output unit dose not know when the result
should be displayed. By selecting, interning and seeing to the execution of the
program the CU is able to maintain order and direct the operations of the
entire system. CU doesn’t perform any actual processing on data yet it is known
as a central nervous system for the comforts of the computer.
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